Sole survivor of the Lions of Serena.


Male Human (Varisian) Bard 3
CG Medium Humanoid (Human)
Init 0; Senses Perception +7


AC 10, touch 10, flat-footed 10
hp 22 (3d8)
Fort 1, Ref 3, Will 4


Spd 20 ft.
Melee Unarmed Strike 3 (1d31/20/x2)
Special Attacks Bardic Performance (standard action) (17 rounds/da, Bardic Performance: Countersong, Bardic Performance: Distraction, Bardic Performance: Fascinate (DC 14), Bardic Performance: Inspire Competence 2, Bardic Performance: Inspire Courage +1
Bard Spells Known (CL 3, +3 melee touch, +2 ranged touch):
1 (4/day) Alarm, Animate Rope, Confusion, Lesser (DC 14), Cure Light Wounds (DC 14)
0 (at will) Flare (DC 13), Daze (DC 13), Open/Close (DC 13), Ghost Sound (DC 13), Detect Magic, Lullaby (DC 13)


Str 12, Dex 11, Con 10, Int 12, Wis 13, Cha 17
Base Atk
2; CMB +3; CMD 13
Feats Acrobatic, Bard Weapon Proficiencies, Extra Performance, Free Spirit
Skills Acrobatics +5, Climb +4, Diplomacy +9, Disguise +9, Escape Artist +3, Fly -1, Heal +4, Intimidate +9, Linguistics +7, Perception +7, Ride -3, Stealth -3, Swim -2
Languages Common, Dwarven, Elven, Gnoll, Halfling, Varisian
SQ Bardic Knowledge +1 (Ex), Versatile String Instruments +0 (Ex), Well Versed (Ex)
Combat Gear Masterwork Leather;


Bardic Knowledge +1 (Ex) Add + 1 to all knowledge skill checks.
Bardic Performance (standard action) (17 rounds/day) Your performances can create magical effects.
Bardic Performance: Countersong (Su) Counter magical effects that depend on sound.
Bardic Performance: Distraction (Su) Counter magical effects that depend on sight.
Bardic Performance: Fascinate (DC 14) (Su) One or more creatures becomes fascinated with you.
Bardic Performance: Inspire Competence +2 (Su) +2 competence bonus for one ally on a skill check.
Bardic Performance: Inspire Courage +1 (Su) Morale bonus on some saving throws, attack and damage rolls.
Free Spirit +2 bonus on saves vs. mind-affecting and on escape attempts
Versatile String Instruments +0 (Ex) You may substitute the final value of your Perform: String Instruments skill for Bluff or Diplomacy checks
Well Versed (Ex) +4 save vs. bardic performance, sonic, and language-dependent effects.

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Fellipid was a member of the Lions of Senera. An adventuring party trying to build a reputation by driving the Gnolls out of Kelmarane.
They were found in the outskirts of town. Fellipid managed to elude the Gnolls, but the rest of his party was captured or slain.

He was eventually found and rescued by the heroes.


Legacy of Fire dpearce dpearce