An old friend of Almah, and an expert on extra dimensional items.


Male Human (Garundi) Wizard 8
NN Medium Humanoid (Human)
Init 5; Senses Perception +12


AC 12, touch 12, flat-footed 11   (1 Dex, 1 deflection)
hp 39 (8d6)
6, Ref 5, Will 10


Spd 30 ft.
Melee Masterwork Dagger 3 (1d4-2/19-20/x2) and
   Unarmed Strike +2 (1d3-2/20/x2)
Wizard Spells Known (CL 8, 2 melee touch, 5 ranged touch):
4 (3/day) Scrying (DC 20), Locate Creature, Minor Creation, Summon Monster IV
3 (4/day) Clairaudience/Clairvoyance, Fly (DC 19), Displacement (DC 19), Dispel Magic, Arcane Sight (DC 19)
2 (5/day) Levitate, Detect Thoughts (DC 18), Minor Image (x2) (DC 18), Locate Object, Obscure Object (DC 18)
1 (6/day) Identify, Identify, Floating Disk, Unseen Servant, Mage Armor (DC 17), Comprehend Languages (DC 17), Summon Monster I
0 (at will) Mage Hand, Prestidigitation (DC 16), Detect Magic, Mending


Str 7, Dex 12, Con 11, Int 20/22, Wis 15, Cha 12
Base Atk
4; CMB 2; CMD 14
Feats Alertness, Cosmopolitan, Craft Wand, Craft Wondrous Item, Great Fortitude, Scribe Scroll, Skill Focus: Knowledge (Arcana), Wizard Weapon Proficiencies
Skills Appraise +19, Diplomacy +12, Fly +12, Intimidate +5, Knowledge (Arcana) +19, Knowledge (History) +17, Knowledge (Planes) +17, Linguistics +15, Perception +12, Sense Motive +4, Spellcraft +17
Languages Abyssal, Aquan, Auran, Azlanti, Celestial, Common, Draconic, Gnome, Ignan, Infernal, Kelish, Osiriani, Osiriani, Ancient, Protean, Terran
3 to Appraise checks, Deliver Touch Spells Through Familiar (Su), Divination, Diviner’s Fortune 4 (9/day) (Sp), Empathic Link with Familiar (Su), Enchantment, Forewarned +4 (Su), Necromancy, Scrying Adept (Su), Share Spells with Familiar, Speak with Animals (Ex), Speak With Familiar (Ex)
Combat Gear Masterwork Dagger; Other Gear Cloak of Resistance, +2, Handy Haversack (1 @ 575 lbs), Headband of Vast Intelligence, +2: Knowledge (Planes), Ring of Protection, +1, Wand of Magic Missile


3 to Appraise checks You gain the Alertness feat while your familiar is within arm’s reach.
Deliver Touch Spells Through Familiar (Su) Your familiar can deliver touch spells for you.
Divination Diviners are masters of remote viewing, prophecies, and using magic to explore the world.
Diviner’s Fortune +4 (9/day) (Sp) Creature touched gains +4 to attackrolls, skill checks, ability checks, and saving throws for 1r.
Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar.
Enchantment You must spend 2 slots to cast spells from the Enchantment school.
Forewarned +4 (Su) Always act in surprise round. Initiative bonus. Init = 20 at level 20.
Necromancy You must spend 2 slots to cast spells from the Necromancy school.
Scrying Adept (Su) At 8th level, you are always aware when you are being observed via magic, as if you had a permanent detect scrying. In addition, whenever you scry on a subject, treat the subject as one step more familiar to you. Very familiar subjects get a -10 pena
Share Spells with Familiar The wizard may cast a spell with a target of “You” on his familiar (as a touch spell) instead of on himself. A wizard may cast spells on his familiar even if the spells do not normally affect creatures of the familiar’s type (magical beast).
Speak with Animals (Ex) Your familiar can communicate with similar animals to itself.
Speak With Familiar (Ex) You can communicate verbally with your familiar.

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Rayhan is a man who made his fortune early in life as an adventurer and then went into semi-retirement.
He maintains a healthy income both by selling magic items he’s crafted and hiring out as a sage and researcher. His specialty is the study and history of ancient magic items, particularly those dealing with the manipulation of dimensions and reality, such as bags of holding and portable holes.

His current project is an exhaustive study of the well of many worlds, including a catalogue of the various other worlds these items open into. He has yet to secure one of the potent and expensive magical items for direct study, something that’s frustrated him greatly, and as a result his research is going slowly.

His library is one of the most extensive collections of dimensional theory and planar lore in Katapesh, and Rayhan is considered one of the most learned individuals in Katapesh in the field of planar study.

Rayhan sometimes takes pupils, instructing them in the basics of magic and taking them from no skill at all to first level, after which he sends them on their way with instructions to return only if they can teach him something.

An examination of the heavens is included with their studies, because he believes that magic is an expression of the power of the natural universe, which can be directly observed by understanding the natural order of the heavens. When asked about its relevance, Rayhan simply states that the art of magic prefers a disciplined mind.

Rayhan is a bald-headed man who stands at a towering 6 feet, 5 inches. Just recently 50 years old, Rayhan remains spry and in fine health. Most remember him by his piercing gaze and the raucous raven Abaneshi that is never far from his side.


Legacy of Fire dpearce dpearce